The Clan Calling by Wendy Terrien

 

 

4 Stars (4 / 5)

The Clan Calling

Chronicle Two—Sadie in the Adventures of Jason Lex

 

(Terrien is releasing two books simultaneously: The League of Governors, and Clan Calling, both are sequels to The Rampart Guards)

 

Sadie’s no stranger to superpowers. After all, she’s seen her friend Jason Lex shoot bolts of electricity out of his hands in The Rampart Guards. But putting people to sleep? That’s a new one, and one Sadie didn’t ask for and doesn’t want, at that. However, that’s often how it works with the owners of superpowers, and Sadie Callahan is no different. In The Clan Calling: Chronicle Two—Sadie in the Adventures of Jason Lex, Sadie soon figures out that people unexpectedly dozing off in her presence is the least of her worries. An uninvited white-haired stranger starts showing up at her house at the same time as her beloved, usually healthy and sharp grandmother, Mamo, is suddenly beset by a series of intensifying nightmares that leave her weaker and more disoriented after every episode. What the unwelcome guest eventually reveals to Sadie will shake her to her core and ultimately force her to make a decision that will irrevocably reshape her family and her future.

 

The story is nicely paced, balancing well-written action with a solid, character-driven plot. Sadie is thoughtful, strong, and courageous — important attributes in every young heroine, with or without superpowers. Author Wendy Terrien does a wonderful job of creating an empowered, capable female protagonist that adeptly holds her own in the male-dominated urban fantasy genre without having her overcompensate to do so. It’s also interesting to read about shape-shifting as a painless, non-traumatic event, although Sadie might say otherwise about the after-effects. Both adult and YA fans of The Hunger Games series or Ransom Riggs’ peculiar children (to name but two) will find much to like in The Clan Calling. Terrien has created a world that is as unique, engaging, and memorable as any out there. It’s a good thing this is only the second book in the series because you can tell by the way the book ends that the excitement is really just beginning.

League of Governors by Wendy Terrien

 

 

4.5 Stars (4.5 / 5)

 

The League of Governors

Chronicle Two–Jason in the Adventures of Jason Lex

 

(Terrien is releasing two books simultaneously: The League of Governors, and Clan Calling, both are sequels to The Rampart Guards)

 

 

As The League of Governors begins, Jason Lex is still recovering from the battle that ensued when his mother betrayed her family and tried to wipe out the human race in The Rampart Guards. But the scars on his hands have scarcely healed when his father, Zachary, and sister, Della, go missing and Jason and his uncle Alexander hightail it to League headquarters in London to find them. Jason quickly discovers there is something sinister behind Zachary and Della’s disappearance when the two reappear but aren’t really the same. In fact, no one in the League is quite normal. And that is saying something when “normal” includes Yetis and Kappas and Ahools. You would think all of the fanged, clawed, poisonous cryptids are what Jason needs to be afraid of at the League. You would be wrong. It’s the little purple pills.

 

In the second book of her urban fantasy series, Wendy Terrien takes us on an engaging, exciting adventure to the League of Governors and the secrecy and wickedness hiding therein. Even though the narrative is easily solid enough to stand on the strength of its characters and action alone, the unique elements of the fantastic that Terrien incorporates are what make The League of Governors stand above many of its YA counterparts. The invisible buildings and mind-controlling, power-enhancing serum are clever and well thought out. The Orwellian wristbands that everyone in the League wears are as brilliant as they are terrifying, as they may not be all that far-fetched. In addition, it’s refreshing that Terrien mixes in a wide variety of cryptids; in recent years, one might be forgiven for thinking there were no interesting creatures in all of myth and folklore other than vampires and werewolves. From cover to cover, Wendy Terrien’s The League of Governors is a thoroughly entertaining, satisfying read. Those who enjoyed The Rampart Guards will not be disappointed, and for those whom this is your first Wendy Terrien novel, it will likely not be your last.

The Rampart Guards: Chronicle One in the Adventures of Jason Lex by Wendy Terrien

5 Stars (5 / 5)
Jason Lex’s life irampart-guardss changed when his mother is presumed dead from a mountain lion attack and her blood-stained jacket is found. Full of grief, Jason’s dad needs to start fresh and moves the family to Idaho, where Jason knows no one except his Grandmother. Since moving to town, Jason can see weird flying creatures and wonders if he is going crazy, especially since he swears he saw his mom after her death. Soon after this confusing experience, Jason discovers his family’s secret about their connection to cryptozoological creatures. Jason’s family has kept the creatures from overpowering the world with their negative energy for centuries, but now that Jason’s mom is dead, the creatures are out to take over the world and only Jason can stop them.

Terrien does an excellent job of instilling the action-packed adventure story with teen nervousness and dread while dealing with difficult emotional issues, such as the death of a parent, family shame, guilt and hurtful secrets. Terrien creates charismatic characters and weaves them into a fast-paced plot set in a seemingly real world full of amazing cryptozoological creatures which are both endearing and fearsome. The use of magical elements is delightful and makes this novel, the first in the series, appealing to many audiences. I was intrigued and captivated by this story.